General

  1. A chart for supply efficiency throughout the game.

    So the graph would show you when you were supply blocked of course (which is already nicely implemetend, GJ on that) but also curves showing supply available supply VS supply used at any point and some efficiency indexes, e.g. % of supply used at any point / as an average throughout the game. I notice that when I focus on not getting supply blocked for a couple of games, I tend to overmake supplies to be safe, which isn't all that efficient (I would like to see this inefficiency reflected). The ''time over 30% supply'' index in the training center…

    11 votes
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  2. Display upgrades in build order overview of a replay

    For me it is very important to see the Timings of Upgrades to highlight Timing attacks or Technologies researched too late.

    Thanks!
    Florian

    8 votes
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  3. Don't stop hosting this beautiful website

    Your doing great, just dont stop hosting :)

    20 votes
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  4. Daily Exploratory Quests

    Daily quests that invoke exploration of the game such as make 1 infestor, or use fungal growth 3 times

    10 votes
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  5. Replay Packs

    Free Replay Packs by Match up

    3 votes
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  6. Toss Warp gates instead of Chrono graph + Zerg fix

    Protoss Macro fix:
    Since LotV came out, protoss's nexus energy metric has been useless. I suggest that you replace it with warp gate activity.
    I consider warp gates to be a lot like zerg larva injects, since you have to continuously hit them to succeed. a metric that shows when the gates were idle would be really helpful to players struggling with macro
    Zerg macro fix
    When showing zerg injects, the graph only shows hatcheries. any lairs or hives are not counted. they should be included

    3 votes
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    Interesting Idea around Warp Gates, Have to play around and see If I can get that data.

    On the zerg front, it does track lair and hive, it just does not change the name on the graph.

  7. Army chart - combine stats for one team

    Army chart can combine all the players of one team together, so you would get clearer view of stats

    4 votes
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  8. Unit Composition

    Unit Composition:

    I would like to see how my unit composition is compared to other players.

    Like: Enemy did go MMM - other Players in your League countert it with Roach/Lurker.

    1 vote
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  9. Supply timings

    supply depot timing , I would like to know the time in which ( compared to average in your league or league above you ) that players take their first 10 depots / pylons / overlords.

    7 votes
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  10. An overall inclusion of better things to improve this great website

    Overall army compositions/more in depth way to view army compositions comparatively. Beyond that I would love to know what things you have in store for the map extra features and a way to separate ranked, unranked, and tourney matches.

    4 votes
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  11. # Idle larve seconds in game total; macro benchmark

    idle larvae seconds in a game, or avg idle larvae seconds / minute.

    55 votes
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  12. Tab with Build Order for both players in replay

    I tell you what I would like to have added, you guys have the slide that tells you what what was built and when. It would be GREAT if you would just add another tab that has the straight up Build Order with the time things where built. In LotV things are completely different than HotS and a LOT of people dont have the timing down so a tab with the build order on it would be a god send!

    thank you!!

    JadeLantern

    5 votes
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  13. Army chart - Click unit/tech/building moves cursor on graph

    If when viewing the chart army for a replay, clicking on a Unit/Tech/Building could move the time-cursor on the graph to the moment the first unit/tech/building of this type was created, that would be great for watching timings !
    E.G: If I click on Stimpack, I can immediately see what was my army composition and the one of my opponent when the stim upgrade just finished.
    Same if I see him going cloaked banshee, I could click on my raven/turret, to see exactly from when I was able to correctly defend cloaked units.

    5 votes
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  14. Mobile friendly website....

    Mobile friendly website is enought.. almost working as it is.. Dont overdue it...

    5 votes
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  15. Macro Charts

    A macro chart. It shows when and when you aren't building things and what you are building.

    18 votes
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  16. Personalized build-order tracker

    Customizable build order with timings --> It shows me that I have 120+ supply at x time, that I build my gasses at x time, etc etc according to the build that we can input.

    57 votes
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  17. Creep progress graph

    Show a creep progress graph for zerg players :)

    68 votes
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  18. Evolving SQ

    SQ that evolves on a graph please, since at some point it just becomes irrelevant (for example once you're maxed out and you willingly start to bank money).

    20 votes
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  19. EAPM

    is it possible to have this shown in reaply analysis or/and in quick statistics on the dashboard ?

    22 votes
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  20. Inject/Nexus/CC Efficiency on last replay

    Display the In Inject/Nexus/CC Efficiency on last replay so that its quicker to view.

    19 votes
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