General

  1. Supply timings

    supply depot timing , I would like to know the time in which ( compared to average in your league or league above you ) that players take their first 10 depots / pylons / overlords.

    7 votes
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  2. SupplyDrop count in the training center

    Per game stage or not (though per game stage would be even more precise I would like it). Just another aspect of supply efficiency that would be useful to be able to consider I think, as compared to the league above your's.

    6 votes
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  3. Macro mechanices effiency graphs

    I think it would be a nice feature to be able to show the macro mechanic efficiency (i.e. injection efficiency) in the new graphs.

    6 votes
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  4. Custom section headers for the dashboard

    I would like to be able to create section headers to split up the stats on the dashboard.

    6 votes
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  5. Tag replays and search/filter by tags

    It would be nice to be able to tag my replays (i.e. I might add tags like "offracing" or "lategame" or "struggled" or "shouldanalyze" ) and allow searching/filtering by tags. I.e. allowing me to enrich my collection of replays with custom metadata that I find meaningful.

    5 votes
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  6. Tab with Build Order for both players in replay

    I tell you what I would like to have added, you guys have the slide that tells you what what was built and when. It would be GREAT if you would just add another tab that has the straight up Build Order with the time things where built. In LotV things are completely different than HotS and a LOT of people dont have the timing down so a tab with the build order on it would be a god send!

    thank you!!

    JadeLantern

    5 votes
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  7. Mobile friendly website....

    Mobile friendly website is enought.. almost working as it is.. Dont overdue it...

    5 votes
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  8. Army chart - Click unit/tech/building moves cursor on graph

    If when viewing the chart army for a replay, clicking on a Unit/Tech/Building could move the time-cursor on the graph to the moment the first unit/tech/building of this type was created, that would be great for watching timings !
    E.G: If I click on Stimpack, I can immediately see what was my army composition and the one of my opponent when the stim upgrade just finished.
    Same if I see him going cloaked banshee, I could click on my raven/turret, to see exactly from when I was able to correctly defend cloaked units.

    5 votes
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  9. SQ before 200 supply

    My idea is to have the average SQ and the SQ before you hit 200 supply to be separate. Often I keep my money low and then I dont take a fight immediately and idle on 200 supply so my money stacks (even with adding upgrades, production etc), which makes the SQ worse (I think). So I would like so see how good I was spending before that

    4 votes
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  10. Inject/Nexus/CC Efficiency in training center per game stage

    I think this would be a rather important stats for players who try to improve their macro gameplay, as these things do make a whole lot of difference in gameplay and I would love to be able to compare myself to players in the league up to mine in this regard.

    4 votes
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  11. Share Replays on a private account

    Create a Unique URL that will allow accounts that are set to private to share their individual replays if they would like.

    4 votes
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  12. As a linux user i would like to be able to upload my replays.

    A linux client or command line tool would be nice.

    4 votes
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  13. Add a replay overlap feature, so you can compare benchmarks from a BO you're doing with your actual performance.

    Basically this would work like the "Ghost" feature of Mario Kart, you upload 2 replays, and can compare timings of buildings, workers, units, at any point in time. This would help to benchmark your performance of a particular build order with any other player build.

    4 votes
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  14. Make a replay suggestion system

    Could you try making a feature that tells you when you could have done anything differant in order to win that specific game, for example; "If you had started upgrades around 3:30 your army would have beaten his around 5:00 minutes.". I could possibly even tell you if you need to work on your micro or macro primarily.

    4 votes
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  15. Total spendings (preferably) and economy, technology, army spendings displayed on the overview graph

    To help me know who got the most out of any stage of the game in terms of mining/total spending. If the total spendings graph itself is a bit difficult to implement, I'd be perfectly happy with just a display of the total sum of money/gas spent up to that point below the graph, not the curve itself.

    4 votes
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  16. An overall inclusion of better things to improve this great website

    Overall army compositions/more in depth way to view army compositions comparatively. Beyond that I would love to know what things you have in store for the map extra features and a way to separate ranked, unranked, and tourney matches.

    4 votes
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  17. Zerg missed inject percentage line chart

    I want to make a custom line chart containing the hatch inject efficiency percentage for every game over the course of a day, week, month, or year.

    This would allow zerg players to see how much their inject efficiency has gotten better, worse, or unchanged over time.

    4 votes
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  18. Army chart - combine stats for one team

    Army chart can combine all the players of one team together, so you would get clearer view of stats

    4 votes
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    under review  ·  0 comments  ·  Flag idea as inappropriate…  ·  Admin →
  19. Opponent summary page

    I’d love if this included some summary of army comp or timing attacks, such that while a game is loading up with a opponent I recognize I could find previous games and see what style she played vs the different races

    3 votes
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  20. improve search

    Specify upgrade like eg. drilling claws when searching for replays
    (also blink is missing like ability there)

    3 votes
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