General

  1. Ranked vs unranked filtering

    I tend to go very experimental when playing unranked compared to ranked. It would be great if there was a way to see statistic of only my "serious" plays.

    11 votes
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    2 comments  ·  Flag idea as inappropriate…  ·  Admin →
  2. Add an realistic graphical Leagueicon for SQs

    Add realistic League Graphics to the SC
    -cause you want to be realistic, and want to improve, right?

    9 votes
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    This is not something I plan on adding, I don’t believe tying a SQ to a league is beneficial in anyway. I have provided tools for you to make the connection if you want with the global reporting tool.

  3. APM overlay

    I don't know if this is possible, but make an APM overlay

    9 votes
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  4. Add Page to Replays Page

    A things that can improve the navigation of the website if the possibility to switch page on Replay Research.

    Indeed, for example i search for Bails replay:

    I go on Global Ladder Rankings and type Bails : http://sc2replaystats.com/player/44303
    I only got the recent Replays, but why not add a possibility to see more with Page 1 , Page 2 , Page 3 etc...

    Same things for the Elite accounter, when we do a search , we only get top 100, but why no add Page 1, Page 2, Page 3....

    8 votes
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    0 comments  ·  Flag idea as inappropriate…  ·  Admin →

    One of the elite features of the site is the replay search which is currently getting a massive overall. The search feature will allow you to find specific replays by player (any that is public at least)

  5. Allowing a player to change ladder challenge level during a season

    So let's say I'm done with work/school for a while and have more free time to invest in SC2(or the reverse situation), I can adjust my ladder challenge level to my new schedule.

    6 votes
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  6. sorting everywhere

    well not everywhere. it would be nice to have sorting option for all columns in Unit Stats and for Replay Date, Map and Length columns in Replays (default sorting would be date obviously)

    5 votes
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  7. Keep the title of replays in tact

    I write 2-3 sentences of heavy detail. MU, opponent's build vs my build, how the game played out, what was the biggest event that led to the win/loss, and how best to improve next time.

    I want people to be able to scroll through and see OH, 2 base immortal all in replay! ooooo 3 base max roach vs stargate opener! etc. etc. People will watch the replays they value the most, and everyone will value different ones more or less. But as of now, they're all equally mediocre.

    This is my #1 biggest issue with your software/website. It degrades…

    4 votes
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  8. easier upload/donwload management

    right now its really painful to delete group of replays. you have to do it one by one. it would be nice to have options for mutliselecting and buttons "delete all" and "download all"

    4 votes
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    1 comment  ·  Flag idea as inappropriate…  ·  Admin →
  9. Supporting sc2replaystats

    Paying for elite without a credit card

    4 votes
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  10. APM

    An APM chart so i can see how well am i doing in battles vs at the beginning. A high apm if the match is short isn't that relevant vs a usual game length

    4 votes
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    declined  ·  0 comments  ·  Flag idea as inappropriate…  ·  Admin →
  11. Unranked replays should not be counted towards average MMR

    Like the topic
    Began playing a lot of unranked games and those are counted towards the average MMR when checking the weekly tab.

    3 votes
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  12. combined stats for 1v1, 2v2, etc

    a panel where the stats of all gamemodes are combined

    3 votes
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  13. Change the way you analysing data in training center.

    When server analyse replays in "Performance by Game Stage" it could make this analysis like this: protoss built pylon (time of this pylon) --> gateway --> 1. Cyb.Core (time) or 2. gateway(time) or 3. pylon(time) . I mean if you would do this like tree (at least for early stage of game) automated advices and timings would be better and give players much more accurate tips. Because now, as i think, you are analisyng all of the replays and count average timings of everything in one box. I think that only contraindications would be much time spend on coding this,…

    3 votes
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    0 comments  ·  Flag idea as inappropriate…  ·  Admin →

    I played around with a lot of different options when I built the training center, one of them was being build specific. The problems with going build specific is you are making the assumption that a player know what they are doing. The way the training center is designed I’m giving you solid macro advice that works well until around Diamond 3-2. The best thing you can do until that level is focus on your macro (building workers, building units, not getting supply blocked ext). Builds dont really matter below that.

    But for higher level players they do and you are right at that point the Training center loses some value for Masters and GM’s. I do know of a few that look at a few of the raw numbers but its not really designed for them.

    How the Averages work btw is by matchup and league, and it only…

  14. Mobile app.

    A mobile app.

    3 votes
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  15. Add a Printbutton for Build Orders

    Add a Printbutton for Buildorders

    2 votes
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  16. Toss

    No idea yet

    1 vote
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    declined  ·  0 comments  ·  Flag idea as inappropriate…  ·  Admin →
  17. League Average Spending Quotient

    League Macro standards. I use this site for everything except to know what league I macro'd like in a particular game. That's the only thing that I like ggtracker for. It brings value to the SQ numbers.

    1 vote
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    This is actually a feature I wont be implementing. I dont agree with assigning a Spending Quotient to a league value, What I do plan to do is give you the averages per each league, and you can draw your own conclusions.

  18. Daily Exploratory Quests

    Interactive daily quests that get you to explore the game.

    1 vote
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  19. Unit path heat map

    Hello, (if it is not implemented yet) I would love to see the path of the units over time. So I would be able to determine the best places for baneling traps and defensive lurkers.

    1 vote
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  20. A function that generates a wordcloud out of your chatting during the game

    A cool wordcloud that shows what words you've said the most, in a nice colorful fashion. Tells you how well-mannered (or bad-mannered!) you've been :)

    1 vote
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